Case of the Locked Hothouse 

Enchantment — Case
You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
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Prices synced Apr 13, 2026 · 101,195 products cached
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Legality snapshot
standardLEGALpioneerLEGALmodernLEGALlegacyLEGALvintageLEGALcommanderLEGAL
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