Witch-Maw Nephilim 



Creature — Nephilim
Whenever you cast a spell, you may put two +1/+1 counters on this creature. Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
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Load Deck Studio with Witch-Maw Nephilim, set power and land mix, then decide when to generate.
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Legality snapshot
standardNOT LEGALpioneerNOT LEGALmodernLEGALlegacyLEGALvintageLEGALcommanderLEGAL
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EnlargeGuildpactFoil
English | 2006-02-03
USD $0.55Foil $9.63 (market)
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