Pit Imp 
Creature — Imp
Flying
: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Legality
standardNOT LEGALpioneerNOT LEGALmodernNOT LEGALlegacyLEGALvintageLEGALcommanderLEGAL
Creature — Imp
Flying
: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.