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A-Master of Winds

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A-Master of Winds {2}{U}{U}

Creature — Sphinx Wizard

Flying When Master of Winds enters, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.

Legality

standardNOT LEGALpioneerNOT LEGALmodernNOT LEGALlegacyNOT LEGALvintageNOT LEGALcommanderNOT LEGAL

Prints

Zendikar Rising
EN · ZNR · 2020-09-25