takescake

A Good Thing

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A Good Thing {4}{W}{B}

Enchantment

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Legality

standardNOT LEGALpioneerNOT LEGALmodernNOT LEGALlegacyNOT LEGALvintageNOT LEGALcommanderNOT LEGAL

Prints

Mystery Booster Playtest Cards 2021
EN · CMB2 · 2021-08-20
Mystery Booster Playtest Cards 2019
EN · CMB1 · 2019-11-07