Run for Your Life 

Instant
One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Legality
standardNOT LEGALpioneerNOT LEGALmodernNOT LEGALlegacyLEGALvintageLEGALcommanderLEGAL