Nuclear Fallout 


Sorcery
Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
Legality
standardNOT LEGALpioneerNOT LEGALmodernNOT LEGALlegacyLEGALvintageLEGALcommanderLEGAL
Sorcery
Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.