MTG Card Conditions Guide: How Condition Affects Value and Gameplay
2025-10-05
MTG Card Conditions Guide: How Condition Affects Value and Gameplay
Not all Magic cards are created equal - even the same printing can vary wildly in price based on condition.
Understanding card conditions helps you:
- Buy smart - Get playable cards cheap
- Sell fair - Price cards accurately
- Trade confidently - Avoid disputes
- Protect value - Store cards properly
The Seven Condition Grades
Near Mint (NM)
Definition: Looks fresh from pack
Characteristics:
- No visible wear
- Sharp corners
- Clean edges
- No scratches on surface
- Slight whitening on edges acceptable
Price impact: 100% (base price)
When to buy NM:
- Collecting/investing
- Premium deck showcase
- Cards you may trade later
- Reserved List or expensive staples
Lightly Played (LP)
Definition: Minor wear from casual play
Characteristics:
- Slight edge whitening
- Minor surface wear
- Corners might show tiny wear
- Still tournament-legal
- No creases or bends
Price impact: 70-85% of NM
When to buy LP:
- Budget deck building
- Cards you'll play (not collect)
- Minor wear doesn't bother you
- Save 15-30% on playables
Moderately Played (MP)
Definition: Obvious wear from regular play
Characteristics:
- Noticeable edge whitening
- Surface scratches visible
- Corner wear present
- May have small dent (no crease)
- Still tournament-legal with sleeves
Price impact: 50-70% of NM
When to buy MP:
- Casual/Commander play
- Cards you'll double-sleeve
- Heavy budget constraints
- Save 30-50% on playables
Heavily Played (HP)
Definition: Significant wear, borderline tournament-legal
Characteristics:
- Heavy edge whitening
- Multiple scratches
- Worn corners
- May have small crease
- Borderline tournament-legal (judge's call)
Price impact: 35-50% of NM
When to buy HP:
- Kitchen table Magic only
- Proxy candidate (buy cheap, proxy nice)
- Save 50-65% but expect ugliness
- Functional only
Damaged (DMG)
Definition: Major damage, not tournament-legal
Characteristics:
- Creases across card
- Tears or rips
- Water damage
- Ink marks
- Bent/warped significantly
- Not tournament-legal
Price impact: 10-35% of NM
When to buy Damaged:
- Cube where proxies allowed
- Art alteration project
- Truly desperate budget option
- Save 65-90% but card is rough
Professionally Graded (PSA/BGS/CGC)
Definition: Third-party authenticated and graded
Grades: 1 (Poor) to 10 (Gem Mint)
Price impact: Varies wildly
- PSA 10: 150-1000%+ of NM (collectible)
- PSA 9: 110-200% of NM
- PSA 7-8: 80-110% of NM
- PSA 1-6: 50-80% of NM (unless vintage)
When to buy graded:
- High-end collecting ($1000+ cards)
- Investment purposes
- Authenticity concerns (Power 9, duals)
Altered/Signed
Definition: Modified by artist or fan
Price impact: Highly variable
- Professional artist alter: 120-300% (premium)
- Fan alter: 50-120% (personal taste)
- Signed by artist: 100-150% (depends on artist)
- Random sig/drawing: 80-120% (some hate it)
When to buy altered:
- You love the art
- Personal deck showcase
- Artist signature is premium (Terese Nielsen, Rebecca Guay)
How Condition Affects Prices
Example: Lightning Bolt (Modern reprint)
Condition | TCGplayer Price | % of NM | Savings |
---|---|---|---|
NM | $2.00 | 100% | $0 |
LP | $1.60 | 80% | $0.40 |
MP | $1.20 | 60% | $0.80 |
HP | $0.80 | 40% | $1.20 |
DMG | $0.50 | 25% | $1.50 |
Takeaway: You can save 40-75% accepting wear on a $2 card.
Example: Underground Sea (Revised dual land)
Condition | TCGplayer Price | % of NM | Savings |
---|---|---|---|
NM | $650 | 100% | $0 |
LP | $520 | 80% | $130 |
MP | $390 | 60% | $260 |
HP | $260 | 40% | $390 |
DMG | $160 | 25% | $490 |
Takeaway: You can save $130-490 accepting wear on expensive cards!
Grading Cards Yourself
Step-by-Step Grading
- Check corners - Sharp? Rounded? Dinged?
- Inspect edges - White? Clean? Rough?
- Examine surface - Scratches? Dents? Clean?
- Look for creases - Any bends across card?
- Check back - Often worse than front
- Hold to light - See indents/dents
Grading Tips
Use a loupe/magnifier:
- 10x magnification shows hidden wear
- Catch issues before buying expensive cards
Grade conservatively when selling:
- Better to undergrade than overgrade
- Avoids disputes and bad reviews
- Builds trust with buyers
Grade optimistically when buying:
- Some "MP" is closer to LP
- Some "HP" is tournament-legal
- Negotiate with seller if overgraded
Lighting matters:
- Bright light shows all flaws
- Inspect in good lighting
- Don't grade in dim conditions
Condition for Different Use Cases
For Collecting/Investing
ā Buy NM only
Why:
- Holds value best
- Easier to resell
- Appreciation over time
- No risk of condition loss
For Competitive Play
ā Buy NM or LP
Why:
- Tournament-legal without question
- Looks professional
- Resale value if meta changes
- Minor wear doesn't matter in sleeves
For Casual Commander
ā Buy LP or MP
Why:
- Save 30-50% on staples
- Double-sleeved = wear invisible
- Not reselling anyway
- Functional > pretty
For Budget Brewing
ā Buy MP or HP
Why:
- Save 50-65% on playables
- Test deck before investing
- Upgrade later if deck is good
- Short-term placeholder
For Proxying
ā Buy DMG if real card
Why:
- Cheapest way to own real copy
- Print high-quality proxy for gameplay
- Real card for collection/verification
- Save 70-90% on originals
Protecting Card Condition
Storage Best Practices
Single sleeve:
- Basic protection
- For bulk commons/uncommons
- Penny sleeves fine
Double sleeve:
- Inner perfect-fit + outer sleeve
- For $10+ cards
- Prevents edge wear, moisture
Triple sleeve:
- Perfect-fit + regular + toploader
- For $100+ cards
- Maximum protection
Binders:
- Side-loading (cards don't fall out)
- Avoid ring binders (damage from rings)
- Store horizontally (no pressure)
Boxes:
- BCW boxes with silica packets
- Store in cool, dry place
- Avoid attics/basements (temperature swings)
Handling Best Practices
Do:
- \u2705 Hold by edges
- \u2705 Use clean hands
- \u2705 Shuffle carefully
- \u2705 Use playmats
- \u2705 Transport in deckboxes
Don't:
- \u274c Eat/drink near cards
- \u274c Bend/shuffle aggressively
- \u274c Leave in car (temperature)
- \u274c Touch surface with fingers
- \u274c Store unsleeved
Common Condition Mistakes
Mistake 1: Calling LP "NM"
Problem: LP is not NM. Any edge wear = LP.
Fix: Be honest about condition. Minor wear is LP.
Mistake 2: Buying "NM" sight unseen
Problem: Sellers overgrade to get higher price.
Fix: Ask for detailed photos. Use TCGplayer/eBay (buyer protection).
Mistake 3: Not checking backs
Problem: Back often worse than front.
Fix: Always inspect both sides before grading.
Mistake 4: Ignoring minor creases
Problem: Crease = HP or DMG, not MP.
Fix: Any crease across card drops it 2+ grades.
Mistake 5: Over-paying for condition
Problem: Buying NM for casual Commander is waste.
Fix: Match condition to use case. Save money on MP.
Using Our Scanner for Condition Context
Our card scanner shows TCGplayer market prices (NM condition by default).
When you scan:
- Scanner shows NM price
- Inspect physical card condition
- Adjust mentally:
- LP = 80% of shown price
- MP = 60% of shown price
- HP = 40% of shown price
- DMG = 25% of shown price
At card shows:
- Scan card for NM price
- Grade physical copy
- Negotiate based on condition
- Don't overpay for LP as NM
Buying Conditions on TCGplayer
When you click "Buy on TCGplayer" from our site:
- Select condition on TCGplayer product page
- Compare prices across conditions
- Read seller ratings (avoid bad graders)
- Check photos if available
- Use TCGplayer Direct for consistent grading
TCGplayer Direct benefits:
- Consistent grading standards
- Better buyer protection
- Faster shipping
- Worth slight premium
Negotiating Condition at Card Shows
At dealer tables:
- Scan card with our tool (get NM price)
- Inspect condition carefully
- Point out flaws respectfully
- Offer fair price:
- LP: Ask for 20% off
- MP: Ask for 40% off
- HP: Ask for 60% off
Example negotiation:
Scanner shows $20 market (NM). Card is MP (scratches, edge wear).
You: "Card looks MP to me. Would you take $12?" (40% off) Dealer: "I can do $14." (30% off) You: "Meet in the middle at $13?" (35% off) Deal!
When Condition Doesn't Matter
Functional gameplay:
- If double-sleeved, MP = NM visually
- Commander is casual (no one cares)
- Testing deck before investing
- Resale not a concern
Budget constraints:
- $40 NM vs. $24 MP? MP wins.
- HP copy vs. no copy? HP wins.
- Save money, play cards.
When Condition REALLY Matters
High-value collectibles:
- Reserved List cards ($100+)
- Power 9 (always get graded)
- Alpha/Beta (condition is huge)
- Investment purchases
Tournament play:
- Modern/Legacy (matches matter)
- Professional events
- Cards visible to opponents
- Representing sponsors
Resale consideration:
- Cards you may sell later
- Meta-dependent cards
- Flip purchases (buy low, sell high)
Future Condition Concerns
Cards degrade over time:
- Shuffling causes edge wear
- Temperature causes warping
- Humidity causes water damage
- Light causes fading
Protect investments:
- Store properly
- Double-sleeve
- Minimize handling
- Control environment
Upgrade over time:
- Start with MP for play
- Upgrade to NM for keeps
- Build binder slowly
- Enjoy the process
Smart buying means matching condition to use case. Use our scanner to check prices, then inspect condition to negotiate fair deals.